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  OnePC / Product Reviews / Video Cards / PowerColor Geforce2 GTS and MX
What's Inside
Feel the need for speed? Need to increase your frag rate? We're taking 2 high-performance video cards from PowerColor and showing you just what they're made of. Armed with Geforce2 GTS and MX GPUs, just how fast are they and what should you expect out of them?

Introduction
PowerGene Geforce2 GTS
PowerGene Geforce2 MX
Chipset Comparison
Test Configuration
Benchmark Results - 3DMark2000
Benchmark Results - Quake 3 Arena
FSAA - Introduction
FSAA Performance
Conclusion

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Chipset Comparison

Here, we're just going to quickly take a look at the major differences between the 2 chipsets that power these 2 cards from PowerColor. Both of these include a new second-generation hardware transform and lighting processor and includes the new NVIDIA Shading Rasterizer, along with the usual features found in most 3D accelerators these days. Both chipsets are built on a .18 micron process.

Geforce2 GTS Geforce2 MX
Fill rate 800-Mpixels, 1.6-Gtexels 350-Mpixels, 700-Mtexels
Rendering Pipelines 4 capable of 1 pixel with 2 textures per clock 2 capable of 1 pixel with 2 textures per clock
Memory 32MB/64MB DDR video memory 32MB SDR video memory (possible DDR implementation in future)
Performance 25 million triangles/second 20 million triangles/second
Core Clock 200MHz 175MHz
Memory Clock 333MHz (DDR) 166MHz

We should expect the Geforce2 GTS card to pull ahead of the Geforce2 MX card significantly, especially in higher resolutions such as 1280x1024 or 1600x1200--the Geforce2 GTS card simply has more muscle than the MX card.

Test Configuration

Test System
CPU AMD Athlon ("Classic") 650MHz
Motherboard ASUS K7M (AMD "Irongate" 751)
Memory 192MB "Generic" PC100 SDRAM
Video PowerColor PowerGene Geforce2 GTS
PowerColor PowerGene Geforce2 MX
PowerColor Sniper2 Riva TNT2 Pro
Hard Drive Quantum Fireball Plus LM 30GB
Sound Sound Blaster Live! Value
CD-ROMs Panasonic 24X
Acer CD-RW 6x2x2x
Network Realtech 10BaseT Network Interface Card
Windows Microsoft Windows 98 Second Edition (4.10.2222 A)
Drivers NVIDIA Detonator 3 Reference drivers (version 6.18)
Creative Live!Ware 3.0 for Windows 9x
AMD AGP Miniport Drivers 4.71

All tests were run on a clean installation of Windows 98 Second Edition with all drivers installed. No other programs were left running in the background while tests were running, no screen savers or power saving features were configured and the mouse was left still for the entire duration of the benchmark.

A quick note: I had to run the 2 Geforce2 cards at AGP 1X setting because there are some compatibility problems with all Geforce/Geforce2 cards with non-Intel motherboard chipsets. Forcing AGP 2X only gave me a marginal performance improvement but also prevented all tests from finishing because of stability problems.

On to: Benchmark Results - 3DMark2000

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