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What's Inside
The Evil KYRO from PowerColor is not your every-day type of 3D accelerator. Utilizing a completely new rendering method called tile-based rendering, we give you the scoop on how it all works and give you an idea of how effective it really is.

Introduction
Tile-Based Rendering Explained
Internal True Color
Mammoth Multi-Texturing
The Evil KYRO
First Impressions
Test Configuration
  3DMark2000 Results
  Quake3 Results
  Unreal Results
  VillageMark Results
Conclusion

Tools
Discuss in the Forum
Printable Version
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PowerColor's Evil KYRO

First out of the gates with the KYRO processor is PowerColor's Evil KYRO. At $139, PowerColor has priced this card to compete directly with products based on NVIDIA's mid-end GeForce2 MX GPU.

Specifications

  • AGP 2x/4x 128-bit 2D/3D/Video Accelerator
  • PowerVR Series 3 "KYRO" GAME Arcade with 32MB or 64MB Memory
  • Fast 128-bit 2D Engine & integrated DVD Decode Assist Motion compensation
  • Superfill rate technology for best 3D image Quality
  • Deferred Texturing technique for only visible pixels are textured and rendered
  • Supports all industry standards PC 99A, DirectX, OpenGL & DVI
  • Integrated 270Mhz RAMDAC support up to 1920x1280 true color at 75Hz refresh rate
  • Support Optional NTSC/PAL TV-Out with flicker filter. 3D graphics Performance
  • Flat and Gouraud shading / Perspective texturing and shading
  • Specular highlights / D3D Bump mapping
  • 8 Layer Multi-texturing support / 32-bit Z/Stencil buffer
  • Internal True Color 32-bit ARGB internal rendering and layer blending
  • Full tile blend buffer / Z load/ YUV and DXT textures
  • Table and per vertex fog / Palletised textures
  • 16-bit textures / 32-bit textures. n Point, bilinear, trilinear and anisotropic filtering
  • Full range of OpenGL and D3D blend modes
  • Alpha test / Full scene anti-aliasing
  • Realistic Environments using 8-Layer Multitexturing
  • Direct3D Environment Bump Mapping Supported
From looking at the specifications that are found on PowerColor's website, we find that a few important numbers are missing from the bunch: the fill-rate and the core/memory clock. Through some research, I have found that the KYRO core and memory both run at a cool 110MHz, which is very low, even when compared to the cool GeForce2 MX.

We must note that the Evil KYRO has only a 270MHz RAMDAC. Most of the popular cards we've seen lately have featured RAMDAC's of well-above 300MHz, but, in fact, the Evil KYRO's small, in comparison, 270MHz RAMDAC was able to produce a crisp and clear picture up to as high of a resolution as 1600x1200 @ 60Hz (as high as my monitor would go).

On to: First Impressions

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